With his new manga series Akira Hardcover, writer Kazuhiro Otomo is setting out to redefine the concept of a “visual novel” by putting the story in front of a larger audience.
“Akira Hardcovers are a kind of visual novel,” Otomo tells the Toronto Sun.
“They are a game.
The player has to guide the story through its various levels, and the only thing that you have to do is to keep going.”
In a new interview with CBC News, Otomo explained that the series, which has already been praised by the Japanese magazine Famitsu, is the first installment of a series of novels that he has been working on for years.
“The reason why I am working on Akira is because I love visual novels.
I am also a huge fan of Japanese anime and manga, and I wanted to write a visual novel series with characters from those kinds of anime and Manga.
And also because of my love for the world of Akira, I thought it would be a great opportunity to make a visual game.”
He said that he and his team of artist are also aiming to create a new type of visual anime, and that he hopes to see them both together in the near future.
“I want to make something that I can watch on the TV when I am not doing work.
That is my hope.
I have always thought that it would really be great if there was a visual anime that I could watch while I am writing.”
The manga series, dubbed Akira, will be released by Kadokawa Shoten on June 11.
Otomo told the paper that he intends to keep it simple and stick to the main character, a boy named Akira Miyamoto.
The story revolves around a school where students are forced to read books by their teachers while they are studying.
Otoma told the Sun that he wants to make the story accessible to everyone, but added that his main goal was to make it an enjoyable experience.